Here at the Imagine Cup the United States is represented in the Software Design, Embedded Design, Touch and Tablet Accessibility, and Windows Phone 7 “Rockstar” competition categories. Here is a short description of each team and their project.
Software Design
Team Name: Team Mobilife
Team Members: Kayvon Ghaffari, Wilson To, Helena Xu
Project Description: Mobilife introduces innovative application technologies into the market of mobile medicine by pairing the Windows Mobile platform with computer-assisted intravital microscopy to provide on-field analysis of the human microcirculation to detect developing microangiopathy in children.
Embedded Design
Team Name: Team Vaccine
Team Members: Patricia Day, Shawn McGhee
Project Description: Project Vaccine Tracker helps children around the world. There is a potential to save tens of thousands (or more) children from preventable diseases by providing a solution to the World Health Organization, UNICEF, Doctors Without Borders, Kenya Partnership and others to effectively record and track immunizations in remote regions of less developed and developing countries.
Touch and Tablet Accessibility
Team Name: OneView
Team Members: Shaun Kane, Kristen Shinohara
Project Description: OneView is a Tablet PC application that enables blind and sighted students to collaboratively solve problems. It combines a sketching interface with a synchronized audio-based interface to enable students with different abilities to work together effectively.
Team Name: Team Note-Taker
Team Members: David Hayden, Andrew Kelley
Project Description: The Note-Taker Project solves issues that students with visual impairment have by combining a custom-designed pan, tilt and zoom camera, and a Tablet PC that supports both pen and multitouch input. Users simultaneously view live video and take notes on a split-screen interface.
Windows Phone 7 “Rockstar”
Team Name: Beastware
Team Members: Christian Hood, Eric Lo
Project Description: Beastware is a 2-D game that involves the player controlling a machine that destroys other machines by using an accelerometer. The objective of the game is to destroy as many enemies as possible before your health runs out. Players have three actions they can perform: shoot, repair and defend. The shoot action fires bullets in the direction of the machine. The repair action restores a small amount of health instantly. The defend action reduces the amount of damage taken for a short period of time.